Class ScoutEvent
- Namespace
- Sportradar.LiveData.Sdk.FeedProviders.LiveScout.Types
- Assembly
- Sportradar.LiveData.Sdk.dll
Scout event like a card, corner kick, half time, penalty, etc.
[Serializable]
public class ScoutEvent
- Inheritance
-
ScoutEvent
- Inherited Members
Properties
ActualMatchStatistics
public string ActualMatchStatistics { get; }
Property Value
Assists
Assists
public int? Assists { get; }
Property Value
- int?
AtBatNumber
public int? AtBatNumber { get; }
Property Value
- int?
AtBatPitchNumber
public int? AtBatPitchNumber { get; }
Property Value
- int?
AttackingPlayers
public string AttackingPlayers { get; }
Property Value
Automatic
Identifies whether event was automatically generated automatically or not.
public int? Automatic { get; }
Property Value
- int?
Remarks
Probably not useful.
AwayPlayerStats
public string AwayPlayerStats { get; }
Property Value
AwayPlayerStatsDef
public string AwayPlayerStatsDef { get; }
Property Value
AwayPlayerStatsOt
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsOt { get; }
Property Value
AwayPlayerStatsP1
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsP1 { get; }
Property Value
AwayPlayerStatsP2
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsP2 { get; }
Property Value
AwayPlayerStatsP3
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsP3 { get; }
Property Value
AwayPlayerStatsP4
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsP4 { get; }
Property Value
AwayPlayerStatsPass
public string AwayPlayerStatsPass { get; }
Property Value
AwayPlayerStatsRec
public string AwayPlayerStatsRec { get; }
Property Value
AwayPlayerStatsRush
public string AwayPlayerStatsRush { get; }
Property Value
AwayPlayerStatsTotal
[Obsolete("Moved to PlayerStatistics.")]
public string AwayPlayerStatsTotal { get; }
Property Value
AwayPlayers
public string AwayPlayers { get; }
Property Value
AwayTeamStats
public string AwayTeamStats { get; }
Property Value
AwayTeamStatsOt
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsOt { get; }
Property Value
AwayTeamStatsP1
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsP1 { get; }
Property Value
AwayTeamStatsP2
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsP2 { get; }
Property Value
AwayTeamStatsP3
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsP3 { get; }
Property Value
AwayTeamStatsP4
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsP4 { get; }
Property Value
AwayTeamStatsTotal
[Obsolete("Moved to TeamStatistics.")]
public string AwayTeamStatsTotal { get; }
Property Value
AwayTimeOnCourt
public string AwayTimeOnCourt { get; }
Property Value
AwayTimeOnIce
public string AwayTimeOnIce { get; }
Property Value
BallEvent
public int? BallEvent { get; }
Property Value
- int?
BallNumber
Ball number
public string BallNumber { get; }
Property Value
BallSpotting
Ball spotting
public bool? BallSpotting { get; }
Property Value
- bool?
Balls
Number of balls.
public int? Balls { get; }
Property Value
- int?
BaronKills
Baron kills
public int BaronKills { get; }
Property Value
BaseInfo
Base info.
public string BaseInfo { get; }
Property Value
BatBallAngle
Gets the angle of the ball, relative from the ground, as the ball leaves the bat
public double? BatBallAngle { get; }
Property Value
- double?
The angle of the ball, relative from the ground, as the ball leaves the bat
BatBallDirection
Gets the direction of the ball as it leaves the bat
public double? BatBallDirection { get; }
Property Value
- double?
The direction of the ball as it leaves the bat
Remarks
-45 = left field bounds, 45 = right field bounds, 0 = straight forward
BatBallDistance
public double? BatBallDistance { get; }
Property Value
BatBallSpeed
Gets the speed at which the ball leaves the bat, mph
public double? BatBallSpeed { get; }
Property Value
- double?
The speed at which the ball leaves the bat, mph
BatBallX
public double? BatBallX { get; }
Property Value
BatBallY
public double? BatBallY { get; }
Property Value
BattingAverages
Gets the batting averages.
public string BattingAverages { get; }
Property Value
- string
The batting averages.
Behinds
Gets the behinds
public string Behinds { get; }
Property Value
- string
The behinds
BlockedBy
public string BlockedBy { get; }
Property Value
BreakScore
Break score
public string BreakScore { get; }
Property Value
Remarks
Used in snooker
CaughtBy
public string CaughtBy { get; }
Property Value
CausedBy
public string CausedBy { get; }
Property Value
ChampionDamage
public int? ChampionDamage { get; }
Property Value
- int?
Cloud
public string Cloud { get; }
Property Value
ConversionType
Gets the type of the conversion.
public int ConversionType { get; }
Property Value
- int
The type of the conversion.
CorrectedFrom
Corrected from, used with score correction event
public int? CorrectedFrom { get; }
Property Value
- int?
CorrectedTo
Corrected to, used with score correction event
public int? CorrectedTo { get; }
Property Value
- int?
Damage
public int? Damage { get; }
Property Value
- int?
Deaths
Deaths
public int? Deaths { get; }
Property Value
- int?
DefensedBy
public string DefensedBy { get; }
Property Value
Denies
Denies
public int? Denies { get; }
Property Value
- int?
Direction
public string Direction { get; }
Property Value
DismissalsInInnings
Dismissals in innings
public int? DismissalsInInnings { get; }
Property Value
- int?
DoubleKills
Double kills
public int DoubleKills { get; }
Property Value
DownedBy
public string DownedBy { get; }
Property Value
DragonKills
Dragon kills
public int DragonKills { get; }
Property Value
DragonType
public string DragonType { get; }
Property Value
DriveInfoStatus
public string DriveInfoStatus { get; }
Property Value
DrivePlayInfo
public string DrivePlayInfo { get; }
Property Value
EarlyBetstartType
EarlyBetstartType
public int? EarlyBetstartType { get; }
Property Value
- int?
EndScore
End score
public string EndScore { get; }
Property Value
ErrorType
public string ErrorType { get; }
Property Value
Errors
Number of errors.
public int? Errors { get; }
Property Value
- int?
ErrorsAway
Errors away
public int? ErrorsAway { get; }
Property Value
- int?
ErrorsHome
Errors home
public int? ErrorsHome { get; }
Property Value
- int?
Experience
Experience
public int? Experience { get; }
Property Value
- int?
ExtraInfo
Integer value, meaning of this attribute depends on event type:
- 30 (score): 0 or -1 = not specified, 1 = penalty, 2 = own goal, 3 = header
- 1019 (cancel goal): 0 or -1 = not specified, 1 = off side, 2 = foul, 3 = incorrect entry
- 1013 (match status): match status enumeration
- 1025 (tennis full score): tennis point type – 0=standard, 1=ace, 2=double fault opponent
- 158 (injury): Player still injured – 1=yes, 0=no 165 (attendance): Attendance
- 1039 (manual time adjustment): Number of seconds adjusted. Can be both a positive and a negative integer
- 1044 (event deleted): Id of event that was deleted
- 1037 (basketball points): Number of points scored – 1, 2 or 3
- 1038 (basketball points missed): Point attempt missed – 1, 2 or 3 (points)
- 1046 (volleyball full score): volleyball point type – 0=standard, 1=ace, 2=service error
- 1056 (number of free throws): Number of free throws
- 1036 (time start stop): 1 = time is running, 0 = time is stopped
- 43 (suspensions): Number of minutes player is suspended for
- 90 (injury time): Number of minutes injury time added
- 1082 (corner markets): 1 = safe to accept bets, 0 = not safe
- 1083 (booking markets): 1 = safe to accept bets, 0 = not safe
- 1002 (penalty shootout): -1=penalty not taken, 1=penalty scored, 0=penalty missed
- 1060 (direct free kick): -1 = not taken, 0 = miss, 1 = score
- 1102 (coverage status): 0 - match covered, 1 - coverage abandoned (used when abandoning coverage after a match has started), 2 - match will not be covered (used when we are unable to cover a match that we were supposed to cover)
public long? ExtraInfo { get; }
Property Value
- long?
ExtraInfoBaseball
Extra info baseball.
public string ExtraInfoBaseball { get; }
Property Value
ExtraInfoBasketball
Extra info for basketball game
public string ExtraInfoBasketball { get; }
Property Value
ExtraInfoBowls
Extra info for bowls game
public string ExtraInfoBowls { get; }
Property Value
ExtraInfoCricket
Extra info for cricket game
public string ExtraInfoCricket { get; }
Property Value
ExtraInfoCsGo
Extra info for counter strike global offensive
public string ExtraInfoCsGo { get; }
Property Value
ExtraInfoDarts
Extra info for dart game
public string ExtraInfoDarts { get; }
Property Value
ExtraInfoFootball
Extra info for football game
public string ExtraInfoFootball { get; }
Property Value
ExtraInfoHandball
Extra info for handball game
public string ExtraInfoHandball { get; }
Property Value
ExtraInfoIceHockey
Extra info ice hockey.
public string ExtraInfoIceHockey { get; }
Property Value
ExtraInfoKabaddi
public string ExtraInfoKabaddi { get; }
Property Value
ExtraInfoMoba
Extra info moba
public string ExtraInfoMoba { get; }
Property Value
ExtraInfoSnooker
Extra info for snooker game
public string ExtraInfoSnooker { get; }
Property Value
ExtraInfoSoccer
public string ExtraInfoSoccer { get; }
Property Value
ExtraInfoTennis
public string ExtraInfoTennis { get; }
Property Value
ExtraInfoVolleyball
Extra info for volleyball game
public string ExtraInfoVolleyball { get; }
Property Value
ExtraInfoWaterpolo
public string ExtraInfoWaterpolo { get; }
Property Value
FieldGoalDistance
public string FieldGoalDistance { get; }
Property Value
FieldingPlayers
public string FieldingPlayers { get; }
Property Value
FinalConfidence
public int? FinalConfidence { get; }
Property Value
- int?
FirstBaseLoaded
First base loaded
public bool? FirstBaseLoaded { get; }
Property Value
- bool?
FirstBasePlayer
public long? FirstBasePlayer { get; }
Property Value
- long?
FoulTypeDescriptor
public int? FoulTypeDescriptor { get; }
Property Value
- int?
FoulTypeQualifier
public string FoulTypeQualifier { get; }
Property Value
FrameNumber
Frame number
public int? FrameNumber { get; }
Property Value
- int?
Remarks
Used in snooker
FrameScore
Frame score
public string FrameScore { get; }
Property Value
Remarks
Used in snooker
FreeKickReason
public int FreeKickReason { get; }
Property Value
FumbledBy
public string FumbledBy { get; }
Property Value
GameNumber
In tennis, which game number in the set.
public int? GameNumber { get; }
Property Value
- int?
GameScore
In tennis, the game score.
public string GameScore { get; }
Property Value
Goals
Gets the goals
public string Goals { get; }
Property Value
- string
The goals
HappenedAt
public long? HappenedAt { get; }
Property Value
- long?
HealthRemaining
public int? HealthRemaining { get; }
Property Value
- int?
HeroId
Hero Id
public int? HeroId { get; }
Property Value
- int?
HeroName
Hero Name
public string HeroName { get; }
Property Value
HeroesAliveAway
Level
public int? HeroesAliveAway { get; }
Property Value
- int?
HeroesAliveHome
Heroes alive home
public int? HeroesAliveHome { get; }
Property Value
- int?
HitsAway
Hits away
public int? HitsAway { get; }
Property Value
- int?
HitsHome
Hits home
public int? HitsHome { get; }
Property Value
- int?
HomePlayerStats
public string HomePlayerStats { get; }
Property Value
HomePlayerStatsDef
public string HomePlayerStatsDef { get; }
Property Value
HomePlayerStatsOt
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsOt { get; }
Property Value
HomePlayerStatsP1
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsP1 { get; }
Property Value
HomePlayerStatsP2
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsP2 { get; }
Property Value
HomePlayerStatsP3
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsP3 { get; }
Property Value
HomePlayerStatsP4
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsP4 { get; }
Property Value
HomePlayerStatsPass
public string HomePlayerStatsPass { get; }
Property Value
HomePlayerStatsRec
public string HomePlayerStatsRec { get; }
Property Value
HomePlayerStatsRush
public string HomePlayerStatsRush { get; }
Property Value
HomePlayerStatsTotal
[Obsolete("Moved to PlayerStatistics.")]
public string HomePlayerStatsTotal { get; }
Property Value
HomePlayers
public string HomePlayers { get; }
Property Value
HomeRunsAway
public int? HomeRunsAway { get; }
Property Value
- int?
HomeRunsHome
public int? HomeRunsHome { get; }
Property Value
- int?
HomeTeamStats
public string HomeTeamStats { get; }
Property Value
HomeTeamStatsOt
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsOt { get; }
Property Value
HomeTeamStatsP1
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsP1 { get; }
Property Value
HomeTeamStatsP2
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsP2 { get; }
Property Value
HomeTeamStatsP3
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsP3 { get; }
Property Value
HomeTeamStatsP4
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsP4 { get; }
Property Value
HomeTeamStatsTotal
[Obsolete("Moved to TeamStatistics.")]
public string HomeTeamStatsTotal { get; }
Property Value
HomeTimeOnCourt
public string HomeTimeOnCourt { get; }
Property Value
HomeTimeOnIce
public string HomeTimeOnIce { get; }
Property Value
Humidity
public int? Humidity { get; }
Property Value
- int?
Id
Unique event id.
public long Id { get; }
Property Value
InHole
public long? InHole { get; }
Property Value
- long?
Info
Text description of event.
public string Info { get; }
Property Value
InhibitorKills
Inhibitor kills
public int InhibitorKills { get; }
Property Value
InjuryPlayer
public string InjuryPlayer { get; }
Property Value
InjuryReturn
public string InjuryReturn { get; }
Property Value
InningHalf
Inning half.
public Inning? InningHalf { get; }
Property Value
InningsScore
Innings scores
public InningScore[] InningsScore { get; }
Property Value
IntendedReceiver
public int? IntendedReceiver { get; }
Property Value
- int?
InterceptedBy
public string InterceptedBy { get; }
Property Value
Inventory
public string Inventory { get; }
Property Value
Item
public int? Item { get; }
Property Value
- int?
ItemName
Item name
public string ItemName { get; }
Property Value
KickedBy
public string KickedBy { get; }
Property Value
Kills
Kills
public int? Kills { get; }
Property Value
- int?
KillsAway
Kills away
public int? KillsAway { get; }
Property Value
- int?
KillsHome
Kills home
public int? KillsHome { get; }
Property Value
- int?
LastHits
Last hits
public int? LastHits { get; }
Property Value
- int?
LastStroke
public string LastStroke { get; }
Property Value
LegScore
Used in darts Leg (game) score
public string LegScore { get; }
Property Value
Level
Level
public int? Level { get; }
Property Value
- int?
MapName
Map name
public string MapName { get; }
Property Value
MapNumber
Map number
public int? MapNumber { get; }
Property Value
- int?
MapScore
Map score
public string MapScore { get; }
Property Value
MatchScore
In tennis, the match score.
public string MatchScore { get; }
Property Value
MatchStatus
The match status
public string MatchStatus { get; }
Property Value
MatchTime
Match time, mm:ss (e.g. 40:00 or 00:00).
public string MatchTime { get; }
Property Value
MaxBreakFrame
public int MaxBreakFrame { get; }
Property Value
MonsterType
public string MonsterType { get; }
Property Value
MuffedBy
public string MuffedBy { get; }
Property Value
NetWorth
Net worth
public int? NetWorth { get; }
Property Value
- int?
NextBatter
public int? NextBatter { get; }
Property Value
- int?
NumberOfShots
public string NumberOfShots { get; }
Property Value
OnDeck
public long? OnDeck { get; }
Property Value
- long?
Outs
Number of outs.
public int? Outs { get; }
Property Value
- int?
PassedBy
public string PassedBy { get; }
Property Value
PenaltyDistance
public string PenaltyDistance { get; }
Property Value
PenaltyNoPlay
public string PenaltyNoPlay { get; }
Property Value
PenaltyReason
public string PenaltyReason { get; }
Property Value
PentaKills
Penta kills
public int PentaKills { get; }
Property Value
PeriodNumber
Period number of match.
public int? PeriodNumber { get; }
Property Value
- int?
PeriodScore
Period score.
public string PeriodScore { get; }
Property Value
PitchCount
Pitch count.
public int? PitchCount { get; }
Property Value
- int?
PitchSpeed
Gets how fast the ball was pitched in MPH numeric values
public double? PitchSpeed { get; }
Property Value
- double?
The pitch speed.
PitchType
Gets the type of how was the ball pitched
public int? PitchType { get; }
Property Value
- int?
The type of the pitch.
PitchingSubstitution
public int? PitchingSubstitution { get; }
Property Value
- int?
PlacedAt
public string PlacedAt { get; }
Property Value
Player1Id
Sportradar player id for player 1 connected to this event. The meaning of this attribute depends on event type:
- 30 (goal): Goal scorer
- 50, 40, 45 (red, yellow, yellow/red card): Who got card
- 60 (substitution): Outgoing player
- 154 (corner): Who took corner
- 161 (penalty awarded): Who caused penalty – offender
- 155, 156 (shot on/off target): Who shot
- 153 (off side): Who was off side
- 158 (injury): Who was injured
public int? Player1Id { get; }
Property Value
- int?
Player2Id
Sportradar player id for player 2 connected to this event. The meaning of this attribute depends on event type:
- 60 (substitution): Incoming player
- 161 (penalty awarded): Who was awarded a penalty
public int? Player2Id { get; }
Property Value
- int?
Player3Id
Sportradar player id for player 3 connected to this event. The meaning of this attribute depends on event type:
- 30 (goal): player3 = Second assisting player
public int? Player3Id { get; }
Property Value
- int?
Player4Id
Sportradar player id for player 3 connected to this event. The meaning of this attribute depends on event type:
- 30 (goal): player3 = Second assisting player
public int? Player4Id { get; }
Property Value
- int?
PlayerId
public int? PlayerId { get; }
Property Value
- int?
PlayerStatistics
public PlayerStatistics PlayerStatistics { get; }
Property Value
PointInGameNumber
public int? PointInGameNumber { get; }
Property Value
- int?
PointOutcome
public string PointOutcome { get; }
Property Value
PointsRemaining
public int? PointsRemaining { get; }
Property Value
- int?
PointsUntilSnookerNeeded
Points until snooker needed
public int? PointsUntilSnookerNeeded { get; }
Property Value
- int?
PosX
Horizontal position on pitch, posx being a number from 0 to 100. The reference point 0 is at home teams goal.
public int? PosX { get; }
Property Value
- int?
PosY
Vertical position on pitch, posy being a number from 0 to 100. The reference point 0 is on top of pitch when home teams goal is on the left hand side.
public int? PosY { get; }
Property Value
- int?
PositionPlayerPitching
public bool PositionPlayerPitching { get; }
Property Value
PossibleBreak
Possible break
public int? PossibleBreak { get; }
Property Value
- int?
PreliminaryMatchStatistics
public string PreliminaryMatchStatistics { get; }
Property Value
PrimaryShotType
public string PrimaryShotType { get; }
Property Value
PuntDistance
public string PuntDistance { get; }
Property Value
PushedBy
public string PushedBy { get; }
Property Value
QuadraKills
Quadra kills
public int QuadraKills { get; }
Property Value
RanOutOfBoundsAt
public string RanOutOfBoundsAt { get; }
Property Value
ReceivedAt
public string ReceivedAt { get; }
Property Value
ReceivedBy
public string ReceivedBy { get; }
Property Value
RecoveredAt
public string RecoveredAt { get; }
Property Value
RecoveredBy
public string RecoveredBy { get; }
Property Value
Reds
public int? Reds { get; }
Property Value
- int?
RefUuId
public string RefUuId { get; }
Property Value
RefsTime
public long? RefsTime { get; }
Property Value
- long?
RemainingTimeInPeriod
Remaining time of match, mm:ss
public string RemainingTimeInPeriod { get; }
Property Value
RoundNumber
Round number
public int? RoundNumber { get; }
Property Value
- int?
RoundScore
public string RoundScore { get; }
Property Value
Runs
Number of runs.
public int? Runs { get; }
Property Value
- int?
RunsAway
Runs away
public int? RunsAway { get; }
Property Value
- int?
RunsHome
Runs home
public int? RunsHome { get; }
Property Value
- int?
RunsInInnings
Runs in innings
public int? RunsInInnings { get; }
Property Value
- int?
RushSpeed
public string RushSpeed { get; }
Property Value
RushedBy
public string RushedBy { get; }
Property Value
SackedBy
public string SackedBy { get; }
Property Value
SafetyBy
public string SafetyBy { get; }
Property Value
ScoreTypeQualifier
public string ScoreTypeQualifier { get; }
Property Value
ScorerNotConfirmed
public int? ScorerNotConfirmed { get; }
Property Value
- int?
SecondBaseLoaded
Second base loaded
public bool? SecondBaseLoaded { get; }
Property Value
- bool?
SecondBasePlayer
public long? SecondBasePlayer { get; }
Property Value
- long?
SecondScoreType
Seconds score type
public int? SecondScoreType { get; }
Property Value
- int?
SecondaryShotType
public string SecondaryShotType { get; }
Property Value
Server
Serving team
public Team? Server { get; }
Property Value
- Team?
ServerTime
Server time of event, time stamp in UTC.
public DateTime ServerTime { get; }
Property Value
SetNumber
In tennis, which set number in the match.
public int? SetNumber { get; }
Property Value
- int?
SetScore
In tennis, the set score.
public string SetScore { get; }
Property Value
ShotDistance
public double? ShotDistance { get; }
Property Value
ShotProjectedGoalRate
public double? ShotProjectedGoalRate { get; }
Property Value
ShotRatingCategory
public int? ShotRatingCategory { get; }
Property Value
- int?
ShotSequence
public string ShotSequence { get; }
Property Value
ShotSpeed
public double? ShotSpeed { get; }
Property Value
ShotType
public int? ShotType { get; }
Property Value
- int?
Side
Which side had an event - home, away or none.
public Team Side { get; }
Property Value
Situation
public string Situation { get; }
Property Value
SnappedBy
public string SnappedBy { get; }
Property Value
Spin
public string Spin { get; }
Property Value
Spot
public string Spot { get; }
Property Value
SpottedAt
public string SpottedAt { get; }
Property Value
StadiumType
public string StadiumType { get; }
Property Value
Statistics
public Statistics Statistics { get; }
Property Value
Strikes
Number of strikes.
public int? Strikes { get; }
Property Value
- int?
StrokeType
public string StrokeType { get; }
Property Value
Structure
public string Structure { get; }
Property Value
SupervisorAction
public int? SupervisorAction { get; }
Property Value
- int?
TackledBy
public string TackledBy { get; }
Property Value
TeamStatistics
public TeamStatistics TeamStatistics { get; }
Property Value
Temperature
public int? Temperature { get; }
Property Value
- int?
ThirdBaseLoaded
Third loaded
public bool? ThirdBaseLoaded { get; }
Property Value
- bool?
ThirdBasePlayer
public long? ThirdBasePlayer { get; }
Property Value
- long?
ThrownTo
public string ThrownTo { get; }
Property Value
TippedTo
public int? TippedTo { get; }
Property Value
- int?
TotalPitchCount
public int? TotalPitchCount { get; }
Property Value
- int?
TotalYardsGained
public int? TotalYardsGained { get; }
Property Value
- int?
TouchBackAt
public string TouchBackAt { get; }
Property Value
TouchdownType
Gets the type of the touchdown.
public int TouchdownType { get; }
Property Value
- int
The type of the touchdown.
TowerKills
Tower kills
public int TowerKills { get; }
Property Value
TrackCoordinates
public TrackCoordinates TrackCoordinates { get; }
Property Value
TripleKills
Triple kills
public int TripleKills { get; }
Property Value
TurfType
public string TurfType { get; }
Property Value
Type
Each event type has an id (e.g. yellow card 40, event deleted 1044, early bet status 1091, etc.). See LiveData documentation to see which event types are supported for each sport New event types can be offered in the future.
[Obsolete("Please use the TypeId instead and map TypeId to event type based on sport in according to documentation")]
public EventType Type { get; }
Property Value
TypeId
Each event type has an id (e.g. yellow card 40, event deleted 1044, early bet status 1091, etc.). See LiveScout documentation to see which event types are supported for each sport. New event types can be offered in the future.
public int TypeId { get; }
Property Value
UnavailablePlayersAway
public string UnavailablePlayersAway { get; }
Property Value
UnavailablePlayersHome
public string UnavailablePlayersHome { get; }
Property Value
UuId
public string UuId { get; }
Property Value
WardsPlaced
public int? WardsPlaced { get; }
Property Value
- int?
WeaponId
Weapon id
public int? WeaponId { get; }
Property Value
- int?
WeaponName
Weapon name
public string WeaponName { get; }
Property Value
WindChill
public int? WindChill { get; }
Property Value
- int?
WindDirection
public string WindDirection { get; }
Property Value
WindSpeed
public int? WindSpeed { get; }
Property Value
- int?
YardLine
public string YardLine { get; }
Property Value
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.
Remarks
Can be used for diagnostics purposes.