Interface LiveScoutFeed
-
- All Superinterfaces:
UserRequestManager
- All Known Implementing Classes:
LiveScoutFeedImpl
public interface LiveScoutFeed extends UserRequestManager
Represents an access-point for live-scout feed.
-
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
close()
Closes the communication channel with the live-scout server.void
dispose()
Closes the current feed, and disposes all resources associated with it.ConnectionParams
getConnectionParams()
Holds data about underlying connection parametersvoid
getMatchList(int hoursBack, int hoursForward, boolean includeAvailable)
Get a list of matchesvoid
getMatchList(int hoursBack, int hoursForward, boolean includeAvailable, Collection<Long> sportIds, Collection<Long> matchIds)
Requests a list of available scout matches for a given time frame.boolean
isOpened()
Gets the value specifying whether the current feed is openedvoid
open(LiveScoutFeedListener listener)
Opens the communication channel with the live-scout servervoid
requestServerTime()
Makes a server time request.void
subscribeToTest(EventIdentifier eventId, Integer messageDelay, Integer startMessage)
Request a full feed for the match, and then update messages will follow in the same pace as they were sent out live.-
Methods inherited from interface com.sportradar.livedata.sdk.feed.common.interfaces.UserRequestManager
bookMatches, getSubscribedEvents, getTestManager, subscribe, unsubscribe
-
-
-
-
Method Detail
-
isOpened
boolean isOpened()
Gets the value specifying whether the current feed is opened- Returns:
- the value specifying whether the current feed is opened
-
open
void open(LiveScoutFeedListener listener)
Opens the communication channel with the live-scout server- Parameters:
listener
- TheLiveScoutFeedListener
instance used to observe the currentLiveScoutFeed
- Throws:
IllegalArgumentException
- iflistener
is a null reference.IllegalStateException
- if the feed is already opened or disposed.
-
getConnectionParams
ConnectionParams getConnectionParams()
Holds data about underlying connection parameters- Returns:
- feed connection parameters
-
getMatchList
void getMatchList(int hoursBack, int hoursForward, boolean includeAvailable, Collection<Long> sportIds, Collection<Long> matchIds)
Requests a list of available scout matches for a given time frame. This method can block to prevent going over the server limits. Use this call in non SDK dispatcher thread!By default only matches you have access to will be sent. You can also request all available matches by setting the
includeAvailable
If this is done the reply will also include matches that are open for booking.- Parameters:
hoursBack
- Specifies the open of the time framehoursForward
- Specifies the end of the time frameincludeAvailable
- Specifies whether matches available for booking should be includedsportIds
- - filter by sports ids, nullablematchIds
- - filter by matches ids, nullable- Throws:
IllegalStateException
- if the feed is not opened
-
getMatchList
void getMatchList(int hoursBack, int hoursForward, boolean includeAvailable)
Get a list of matches- Parameters:
hoursBack
- - number of hours back (from current time)hoursForward
- - number of hours forward (from current time)includeAvailable
- - include also available matches (which you have not booked yet)
-
requestServerTime
void requestServerTime()
Makes a server time request. This method can block to prevent going over the server limits. Use this call in non SDK dispatcher thread!- Throws:
IllegalStateException
- if the feed is already opened or disposed.
-
subscribeToTest
void subscribeToTest(EventIdentifier eventId, Integer messageDelay, Integer startMessage)
Request a full feed for the match, and then update messages will follow in the same pace as they were sent out live.This should only be used on the test server. If
startMessage
is greater than or equal to the number of messages for the match, a full feed for the finished match is sent out, and no more messages will follow after this.- Parameters:
eventId
- The id of the event.messageDelay
- Specifies how many milliseconds to wait between sending out each messagestartMessage
- Specifies which message to open replay on (how far into the match).- Throws:
IllegalArgumentException
- ifeventId
is a null reference.IllegalStateException
- if the feed is not opened
-
close
void close()
Closes the communication channel with the live-scout server.- Throws:
IllegalStateException
- if the feed is already closed.
-
dispose
void dispose()
Closes the current feed, and disposes all resources associated with it. Once the feed is disposed, it can n longer be used.
-
-